Hey I've received the Atari ST game Stefan. I cannot wait to open the box and see what's inside!! Thank you :)
Hibernated 1 - This Place is Death
A downloadable game
Have you ever dreamed about a journey far beyond the known regions of the universe? Close to Vega, Olivia Lund is on the trail of one of mankind's greatest secrets and a thousand-year-old mystery. After over 200 years in hypersleep, she wakes up alone on her stranded ship, the Polaris-7. The artificial intelligence Io seems to be her only remaining friend now.
Commodore 64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST and DOS.
Hibernated 1 is also available as a physical release with extra goodies, including an addon called "Eight Feet Under" from Poly.Play. You can order it here.
The game won the legendary Crash Smash award in the Crash Annual, and received an outstanding score of 87% in the Zzap!64 Annual of 2019.
TEXT ADVENTURES IN THE MODERN ERA
Hibernated 1: This Place is Death is following the paths of the legendary adventures from Infocom and Level 9, but it tries to meet modern era expectations, so that the most profound game genre of the 80s still works today.
Hibernated is a text-only adventure. It works with a two-word-logic, e.g. EAT APPLE, EXAMINE CUPBOARD. The parser is capable tough to understand better forms of expression. So you could write N to go north, you could also write GO NORTH. You generally move with N(orth), S(outh), W(est), E(east) or any other direction that is written in the room description like e.g. UP or SE. You don't have to search for hidden exits, everything is clearly visible to you. A door though might be locked, which is a different cup of tea.
The game comes with many synonyms that enhance the gameplay, e.g. EXAMINE BODY, CHECK CORPSE, INSPECT DEAD would all result in the same operation. LOOK AT is also a synonym for EXAMINE. To satisfy your expectations: corpses actually ARE objects in the game. Not only nouns have synonyms, the same counts for verbs: GET, GRAB, TAKE would all invoke the same operation.
You can save and load your progress at any time. Type HELP in-game to learn more about disk / tape operations.
Type REDESCRIBE if you want to read the room description again.
Hit INVENTORY to have a look at the items you're carrying.
The most common three operations have a short form: you can write R instead of REDESCRIBE to redescribe a room, I to check the inventory and X to EXAMINE an object.
QUIT or STOP allows you to return to Basic.
Common instructions are: USE, EXAMINE, DROP, TAKE, SEARCH, OPEN, PUSH, N, S, E, W. Other instructions derive from hints you get while progressing.
Type HINT to get a more or less cryptic hint how to achieve the next major goal in the game (progress-level).
HOW TO SOLVE THE MYSTERY
* Draw a map. That's probably the most important aspect to win this game, Hibernated doesn't differ much in that from other text adventures.
* Keep your progress in mind. Hibernated is heavily based on dependencies and progress levels. You might have the right idea (verb noun combination) but the time is wrong. Just because an operation doesn't work does not necessarily mean it won't work later, e.g. why should you USE TOILET if there is no need for that? Why should you SEARCH for TOILETPAPER if you don't need it? Io sometimes gives you hints about the steps necessary for the progression. And sometimes, even the time is right, the idea is right but the place is wrong. That's also for you to consider. If you want to take a shower, you go to the bathroom. Yes, that was a metaphor.
* Examine a lot. Not only does examining give you useful hints - and think twice about what you read, Hibernated comes also with a lot of hilarious jokes and references. So be sure to examine everything, including the objects you carry and encounter as you might be otherwise missing most of the fun.
* Searching rooms is not a thing, e.g. SEARCH AREA. Searching an object though is fine, e.g. SEARCH CUPBOARD.
* Use a shortcut. On the alien ship you can type anytime GO POLARIS to get back to the Polaris-7 with skipping all the rooms in-between. You will need to go back quite a few times so this is a VERY handy feature. The feature won't work if you're not wearing your space suit as that would result in a gameplay paradoxon. Also it makes sense in a logical context. When you're in outer space you're not only wearing your old worn-out underpants.
* This game does not contain any references to Colossal Cave Adventure. Ok, there might be at least one in.
* Don't die. There is JUST ONE situation in the game where you can actually die and it is not very hard to guess how that might be achieved. If you manage to die in that one situation, you probably might want to consider to not play any adventure game in the future.
A solution for Hibernated 1 is available at CASA.
Click download now to get access to the following files:
- HiRes loader for C64!80 days ago
- C64 version now with stunning screenOct 29, 2018
- CPC version now with loader screenOct 25, 2018
- Return of 80 columns on CPC (optional)Sep 02, 2018
- Major engine updateAug 29, 2018
- ZX Spectrum +3 / disk version addedJul 24, 2018
- Hibernated 1 goes Atari ST!Jul 20, 2018
- Hibernated 1 for Amiga (R14) is out nowJul 20, 2018
Log in with itch.io to leave a comment.
Just finished the game. Loved it - played the C64 version. You got me stumped there two or three times, but I can't say any of the puzzles are way too complicated (except where the parser requires "eat" instead of a simple "use" perhaps). The atmosphere is pretty good too - certainly reminiscent of popular game culture. The opening kind of reminds me of Level 9's "Snowball".
Congratulations on the use of DAAD parser - being Portuguese the Aventuras AD titles (or Spanish text adventures in general) played a big part in my imaginary. Of course the story of how supposedly Andrés Samudio (head of AD) was left hanging by Tim Gilberts is very interesting on its own - there's a "recent" interview - by Karnevi that tells the story (from Samudio's perspective).
Also added the game to the Interactive Fiction Database - please alter the details as you see fit, of course - here's the link.
Cheers and keep up the good work!
Thank you so much, I'm glad you enjoyed it. The C64 version got a 87% score in the recent Zzap!64 annual, I'm glad there is so much appreciation. You may be excited to know that there is a physical, boxed release coming in early December via Poly.Play, containing feelies and also coming with "Eight Feet Under", a standalone Hibernated 1 Addon. The opening actually is a homage to Infocom's "The Hitchhiker's Guide to the Galaxy". I never played Snowball but I acquired the trilogy some months ago and promised myself I'll catch up soon. Yes, Tim Gilberts was my mentor in this. We know each other very well. With the blessing of Andrés Samudio we fully recovered DAAD Adventure Writer recently. You can find it here.
Very enjoyable game - it reminds of old times. I'd like to see a score counter and a more helpful hint system, though...
Excellent writing, lots to explore, and plenty of puzzles that will challenge you though not drive you mad. Get playing ...